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PLASTIC MONUMENT
Compétition pour Young Architects Competition
Juillet 2019
Groupe : MBD : Mary Mc Gregor / Benoît Legendre / Dionisius Dino Briananto
Réponse à un concours voué à créer une installation architecturale itinérante qui puisse faire le tour du monde, en sensibilisant le public sur l’impact des déchets plastiques sur notre planète.
L'explication du projet qui suit, est le contenu de notre planche de concours. L'idée est de créer une décharge miniature, contenue dans un couloir pour sensibiliser à la réelle destination d'une grande partie de nos déchets plastiques. Le parcours s'achève sur un espace éducatif, proposant des solutions et alternatives à cette pollution.


A TRIP TO THE WASTELAND
ATTRACTION
Plastic : a polymeric material that is considered verstile and resistant enough to add convenience, safety and allow for certain innovations to be made in our everyday lives. With these benefits, come disadvantages in the fact that plastics are so durable they can take up to 1000 years to decompose. This makes dispoal difficult and has created over 6.9 billion tons of plastic waste, from that only 9% has been considered recycled. so today we find ourselves living among this waste in our dystopian, plastic-centric world.
Monument : a built structure used to commemorate a notable person or event, or which is used as a remembrance of historic times or cultural heritage. The commemoration of such object, commonly leaves the user in its presence more aware or with a feeling of honor. In this plastic monument, the aim is to do more than a typical monument but not only bringing awareness to its user, but provoking a call for action. This installation will bring the wasteland directly into the city, exposing this dystopian world we have created. It will do so in three ways, each supporting the concept of entropy in the use of plastic.
The shape of the building was formed in response to single-use plastics, one of the most commonly acquired plastics - typically being used for only 15 minutes before disposal. With this plastic, it is sold as an orderly form, tampered with by the user to fulfill their needs, and then compressed before entering the trash bin. This compression gave shape to the monument. The wasteland proposed inside the structure, is hidden from the outside by a polycarbonate facade. this will give the user an uncertainty about what they will experience once entering the structure. This gives commentary on the fact that we tend to hide our plastic waste out of society, so that we do not understand our true impact with the abuse of single-use plastics.

AWARENESS
Employing the three senses of touch, sound, and sight, this installation will give the reverse experience of the entropic use of plastic. The user will walk among plastic waste, the disorder of our disposal. During this journey, noise of plastic compression will be looped on a 15 minute interval, which should give the user enough time to walk through the plastic, on the elevated path, and reach the space dedicated to triggering response and hope for the future. Sight will further this feeling of disorder to order, by gradient color changes in the facade. the closer the user gets to order, or the space of information, the darker the walls will become.




coupe longitudinale
RESPONSE
Once completing the walk through the wasteland, the user will find themselves in a dark space with light provided from a plastic-bottle mosaic wall. The pattern, inspired by the cycle of entropy. This space will provide information on led, light-box totems. Three sides on two totems, provides six panels that can encourage the user to involve the 6 rs in their everyday use of plastic. These rs being: rethink, refuse, reduce, reuse, recycle, and replace. with this provided information, the user can leave the installation understanding the impact we as humans have on the land in terms of our plastic consumption, and understand what kind of change they can make to help imrpove it. The light in this space is being provided by plastic itself to give the idea that plastic is not the enemy, it just needs to be handled in a more sustainable and efficient way. Overall, this installation of a walk through the wasteland to the sanctuary of plastic aims to attract and make aware, in the way a typical monument acts, and give response to the issue.


plan du pavillion

détail de la façade

coupe de la structure
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